Sim settlements HUD bug Centipedeix. Unsubscribe from Centipedeix? Sim Settlements: Minor Patch - Hey, Get Back To Work! - Duration: 5:36. Kinggath 16,459 views. Sim Settlements 2 The sequel to our acclaimed Fallout city-building simulator comes with an epic story, settlement gameplay overhaul, and much more. Questions & Help Please use the forum's search function before posting a new thread.
The main quest of Sim Settlements 2 gives you a reason to rebuild The Commonwealth. Play a pivotal role in its reconstruction while you learn the ropes of our settlement system along the way. Episodic Releases. Delve into the first chapter and gain a strong foothold for what's to come. Future story content will be released DLC-style. However, I wanted to try Sim Settlements 2. So I take the Stranger's quest, clear out bandits and enter museum, say hi to Preston, get power armor, kill deathclaw, and get box of 20 ASAMs from Stranger. I build plots and power them in Sanctuary. All this time, I have not gone back and talked to Preston Garvey. No, thats my entire point here xD My settlements power is FINE, this is a bug. I mean simply turning a generator off and on solves it, but doing it everytime I visit is a pain Several people have reported that exact problem on spectacle island. I have seen it myself without mods.
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For Frequently Asked Questions for the Rise of the Commonwealth Official Sim Settlements Expansion Pack, you can find them here: Rise Of The Commonwealth FAQs
https://simsettlements.com/site/index.php?threads/known-bugs-and-conflicts.2709/
- 2Known Bugs (With Workarounds)
- Floating Flags
- Generators retain maintenance deficit after being removed
- Donating alcoholic drinks causes death count to increase in settlement report
- Unpowered agricultural plot produces twice as much food
- Level 3 New U Commercial Plot Barber Chair has missing textures
- Maintenance mode issue
Unable to Complete Quest: Taking Point
- Workaround: Fixed with Sim Settlements 3.0.2 - Should be completed after loading into the game after updating
While creating the City Plan and choosing to scrap the settlement, game crashes
- Workaround: Fixed with Sim Settlements 3.0.2
City Planner desk is unusable due to location causing a non-pathable route to the chair
- Workaround: Head into workshop mode and move the desk to a pathable location.
Old Guns is unable to be completed due to City Plan causing inaccessibility or scrapping required schematics.
- Use the console command 'tcl' to get through the armory door and clear the blocked dungeon Exit,
- Also clear the wood from the Entrance 'Before' talking to Ronnie! If you don't do it now the quest will break.
- Now, clear a path through the 'Left Side' of the blocked Castle wall.ya know, the one every quest uses.
- Then start Old Guns ie. Talk to Ronnie.
- When you exit the dungeon, Ronnie will open the door and the schematics will have respawned.
- You can then build 1 artillery battery, Ronnie will walk through the hole you cleared in the wall.. yada yada quest complete. (Provided by woodfuzzy)
Settlers attack visitors/visitors are hostile
- Workaround: Head into workshop mode and move the desk to a pathable location.
Old Guns is unable to be completed due to City Plan causing inaccessibility or scrapping required schematics.
Workaround: (PC Users Only)- Use the console command 'tcl' to get through the armory door and clear the blocked dungeon Exit,
- Also clear the wood from the Entrance 'Before' talking to Ronnie! If you don't do it now the quest will break.
- Now, clear a path through the 'Left Side' of the blocked Castle wall.ya know, the one every quest uses.
- Then start Old Guns ie. Talk to Ronnie.
- When you exit the dungeon, Ronnie will open the door and the schematics will have respawned.
- You can then build 1 artillery battery, Ronnie will walk through the hole you cleared in the wall.. yada yada quest complete. (Provided by woodfuzzy)
Settlers attack visitors/visitors are hostile
- Workaround: While it's not the greatest workaround, for the time being you may turn off the visitor system in the City Manager holotape under Options -> Gameplay -> Immersion
City Planner Desk has duplicates
- Workaround: Fixed with Sim Settlements 3.0.2 - refresh the city
Stuck in cinematic mode for extended period of time
Sim Settlements Power Buggies
- Workaround: Fixed with Sim Settlements 3.0.2
Sim Settlements Power Buggy
I sat through the cinematic to start building my settlement, left for a while after the foundation was done (I was watching the YouTube videos on how to use the mod) and came back after a while to make sure their needs were met for upgrades to happen. I was able to fill their food need just fine and the other needs had been automatically filled, but power was still too low. I built a lot of different generators trying to fix this and the power just caps out at 999 but is still red. I refreshed all of the plots, I refreshed the entire settlement, I uninstalled and reinstalled all of the Sim Settlement mods, I installed the Helper and tried to use it, and I donated a ton of supplies so I know they have the scrap for it.
I just started using these mods so I have no experience or knowledge aside from maybe 4 of the official YouTube tutorial videos.
Any ideas on how to fix this?